Development of Game-like Learning Objects (GLOs) to Enhance a Learner-centered Approach to Blended Learning
Betty L. Black & Laura Welsh
Tested Studies in Laboratory Teaching, 2015, Volume 36
Abstract
We wish to provide materials for use before classes that are cost-free, engaging, and designed to stimulate student interest and motivation to learn biological content. Thus, we are developing online modules in the form of game-like learning objects (GLOs). Each GLO covers basic concepts in a selected topic of biology. Learning objectives of the GLO are presented as quests, with each quest taking the student to a scientific article, narrated slide-show, video clip, or interactive simulation, followed by assessment questions with immediate feedback. A GLO developed for the topic “Introduction to Cells” is described in this article.
Keywords: cell biology, game, Online teaching tools
University of Oregon (2014)