Development of Game-like Learning Objects (GLOs) to Enhance a Learner-centered Approach to Blended Learning
Betty L. Black & Laura Welsh
Tested Studies in Laboratory Teaching, 2015, Volume 36
Poster file:
Abstract
We wish to provide materials for use before classes that are cost-free, engaging, and designed to stimulate student interest and motivation to learn biological content. Thus, we are developing online modules in the form of game-like learning objects (GLOs). Each GLO covers basic concepts in a selected topic of biology. Learning objectives of the GLO are presented as quests, with each quest taking the student to a scientific article, narrated slide-show, video clip, or interactive simulation, followed by assessment questions with immediate feedback. A GLO developed for the topic “Introduction to Cells” is described in this article.
We use cookies to ensure that we give you the best experience on our website. If you continue to use this site we will assume that you are happy with it.Ok